Our Vision

When finished BUNDLAR will be an accessible web platform to create and publish AR experiences on mobile apps, websites, and AR glasses.

The BUNDLAR Team

Decades of experience in a wide-range of backgrounds including app development, live events, enterprise development, gaming, traditional and new media, executive consulting, marketing, and sports management give the BUNDLAR team a distinct advantage for any project.

Matt Wren

Matt Wren

President & Chief Technology Officer

John Martin

John Martin

Chairman of the Board

Gareth Davies

Gareth Davies

Chief Product Officer

Lauren Lemieux

Lauren Lemieux

Director of Marketing

Amie Abendroth

Amie Abendroth

Director of Customer Success

David Ramesh

David Ramesh

Engineering Manager

Lewis Gardner

Lewis Gardner

Sr. Software Engineer

James Smith

James Smith

Sr. UI/UX Designer

Will Zeiler

Will Zeiler

Strategy & Operations Director

Thomas Wynne

Thomas Wynne

Sr. Software Engineer

Ben Grieb

Ben Grieb

XR Tech Artist

Evan Sotos

Evan Sotos

Full-Stack Software Engineer

Aaron Deets

Aaron Deets

Account Executive

Ryan Ryba

Ryan Ryba

Business Development Rep

Anthony Colón

Anthony Colón

Marketing Coordinator

Natalie Manwaring

Natalie Manwaring

XR Tech Artist

Gonzalo Rodriguez-Vila

Gonzalo Rodriguez-Vila

Jr. Software Engineer

Bill McSweeney

Bill McSweeney

Account Executive, Federal

Alex Gadgeff

Alex Gadgeff

Software Engineer

Ilya Povod

Ilya Povod

DevOps & IT Admin

Joe Cuevas

Joe Cuevas

Front-End Web Developer

Maya Schwarz

Maya Schwarz

People Coordinator

Latt Vines

Latt Vines

Software Engineer

Coleman Coats

Coleman Coats

Software Engineer

Elizabeth Danford

Elizabeth Danford

Customer Success Product Coordinator

AR-T

AR-T

Mascot


BUNDLAR

Easy to customize. Rapid development. AR Affordable. AR Repeatable.

The market is full of one-off solutions, but BUNDLAR users can edit their AR experiences after their initial deployment, as well. Our technology also ensures our AR experiences are strong, stable, and reliable by ‘bundling’ many AR experiences in the cloud then downloaded on a user’s device, allowing a user to engage with many related AR experiences without constantly needing to connect to the cloud or rely on a strong internet connection.

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